Delta Force - A Detailed But Unimaginative Modern Shooter
Posted: 2024-12-08
Posted: 2024-12-08
Source: MMOWOWIt’s interesting to hear that you came to *Delta Force* with some skepticism, especially after the letdown of *Battlefield 2042* and *Black Ops 6*. I think a lot of gamers share that sense of cautious optimism when it comes to modern shooters these days, especially after *2042*’s rocky launch and all the buzz surrounding newer titles that can sometimes fail to live up to expectations.
Given your experiences with other titles, do you think *Delta Force* has the potential to carve out its own identity, or is it too closely tied to the games that inspired it? I’m curious whether you think the game’s "healthy cynicism" was justified, or if it has managed to win you over with its own merits.
You’ve really captured the essence of Delta Force well. The Operations mode does seem like it has a lot of potential for fun, especially with friends, and the tactical emphasis is a nice touch—like the strategic decisions that come with choosing when to engage, when to retreat, and the importance of gear. It’s the kind of mode that can scratch that itch for high-stakes, decision-heavy gameplay, which I imagine can be especially thrilling when you’re all trying to keep each other alive and escape with loot intact.The lack of originality, though, is a valid point. If you’re already familiar with other games in the genre, then Delta Force doesn’t offer much that’s truly groundbreaking. The fear is that without some bold new direction or distinct identity, it could easily slip into the shadow of the games it borrows from. That said, the potential for future updates is there, and maybe the team will find a way to carve out a unique space for itself with additional features or deeper mechanics. Still, the base game’s lack of fresh ideas is a bit of a disappointment.The kernel-level anti-cheat is definitely a controversial move, though. It’s understandable that it can make people uneasy—especially with how intrusive it can feel for a lot of players, and the backlash from Steam reviewers is probably amplified by the concerns around privacy. It’s not just about technical performance or gameplay at that point; it’s about whether players feel like the game is respecting their system and data. The risk is that it could alienate a part of the audience that would otherwise be excited to play.
Do you think the game’s free-to-play model and the promise of future content are enough to keep it alive long-term, or do you feel like it needs more originality to build a lasting player base?
That response from the developers makes a lot of sense from their perspective, and it's a good move to clarify the role of the kernel-level anti-cheat and its intended functionality. They're clearly focused on ensuring a fair and cheat-free experience, which is critical for competitive online games—especially ones where tactics and gunplay matter so much. And it’s reassuring to hear that it only runs when the game is active, addressing some of the concerns about it being constantly active in the background or intruding on your system outside the game. Still, as you mentioned, for some players, the very idea of a kernel-level anti-cheat can be off-putting, regardless of how it's implemented. It's a tough balancing act between security and player trust.
As for the game’s overall appeal, you’re spot-on. Delta Force has the makings of a solid game, but right now it feels like it’s just reimagining ideas that other games have already explored. The fact that it’s free-to-play makes it easy to try, but I agree that it won’t necessarily pull players away from other titles unless it can deliver more unique gameplay or long-term content updates that make it stand out from the crowd.
Given that the developers have a roadmap for new content—like the Black Hawk Down DLC—it seems like they’re trying to keep things fresh. If they can nail that balance of new, exciting features with the polished core gameplay, Delta Force might carve out a niche for itself. But, if it stays too close to other shooters without bringing something new to the table, it could struggle to maintain a strong, dedicated player base.It really seems like a game worth keeping an eye on, especially if they continue to address feedback and expand on the original formula. You mentioned that it's a solid game, but it needs something more—do you think it’s the innovation that’s missing, or is it more about refining what’s already there?
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