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  • Ultimate Arcanist Healer Build Guide in ESO – Best Sets, Skills & Champion Points

    Posted: 2025-03-13

    If you want to take on the role of a powerful healer in The Elder Scrolls Online (ESO), the Arcanist Healer Build is the perfect choice. This build focuses not only on healing but also on providing strong buffs, shields, and unparalleled team support. Whether you're in a challenging dungeon or a large-scale raid, your ability to heal and sustain your team will be the key to victory. Best Sets for Arcanist Healer Build To maximize your effectiveness as an Arcanist Healer, you should focus on sets that enhance Magicka recovery, healing power, and buffs. Here are the top sets recommended for this build: Jorvuld's Guidance Effect: Increases your ability to provide buffs and shields, making it an excellent choice for maximizing team support. How to Obtain: Found in Scalecaller Peak. Roaring Opportunist Effect: Pairs exceptionally well with Jorvuld's Guidance, boosting Magicka and granting Major Slayer buffs, making you a crucial team asset. How to Obtain: Found in Kyne's Aegis Symphony of Blades Effect: Provides massive resource regeneration for your entire team, ensuring they are always ready for action. How to Obtain: Found in Depths of Malatar. Perfected Grand Rejuvenation Effect: Boosts your team's Stamina and Magicka recovery, ensuring they have ample resources during intense fights. How to Obtain: Found in Veteran Dragonstar Arena. Best Skills for Arcanist Healer Build An Arcanist Healer focuses on efficient healing while providing strong buffs and shields to the team. Here are the essential skills for this build: Combat Prayer Effect: This AoE heal grants Minor Berserk and Minor Resolve to all allies, boosting both healing and team damage output. Illustrious Healing Effect: A powerful heal-over-time (HoT) spell that provides substantial healing in a large area. Radiating Regeneration Effect: Heals allies automatically regardless of their location, making it highly effective in 12-man content. Zena's Empowering Domain Effect: Grants Minor Intellect, Minor Endurance, Minor Fortitude, and Minor Courage buffs to allies, with effects persisting after leaving the area. Rune of the Colorless Pool Effect: Applies Minor Vulnerability and Minor Brittle to enemies, significantly increasing your team's DPS. Gibbering Shelter Effect: Provides a damage shield for you and your allies, ensuring survival in tough encounters. Best Champion Points for Arcanist Healer Build Champion Points (CP) allow you to fine-tune your build for maximum effectiveness. Here are the best allocations for Warfare and Fitness Champion Points: Warfare Champion Points Soothing Tide: Enhances area healing abilities, improving healing efficiency. Swift Renewal: Increases the effectiveness of HoT abilities. Hope Infusion: Grants Minor Heroism when healing an ally below 50% health, aiding ultimate generation. Enlivening Overflow: Provides resource recovery based on Max Magicka. Fitness Champion Points Boundless Vitality: Increases health, improving overall survivability. Fortified: Provides additional resistances to withstand tougher enemies. Rejuvenation: Enhances resource recovery, crucial for sustain. Celerity: Increases movement speed, allowing better positioning in fights. Mundus Stone, Food Buff & Race Mundus Stone The Thief: The best choice for increasing critical healing. The Mage: An alternative if you already have high critical chance, boosting maximum Magicka. Food Buff Ghastly Eye Bowl: Ideal for Magicka-based healers, increasing Max Magicka and Magicka Recovery. Clockwork Citrus Filet: A viable option if additional Health is needed. Best Race Breton: The top choice for Magicka sustain. Argonian: A solid alternative for extra survivability. Potions & Mortality Potions Spell Power Potions: A must-have for Arcanist Healers, granting Major Sorcery and Major Prophecy buffs to enhance healing and Magicka recovery. Mortality Stay Mortal: While Vampire or Werewolf forms offer unique abilities, their drawbacks make them less effective for an Arcanist Healer. Conclusion The Arcanist Healer build is one of the most powerful support builds in ESO. With incredible raw healing power, buffs, and debuffs, you will be an indispensable asset to your team. Keep your HoT abilities active and manage Crux generation efficiently for optimal performance. Gear up, master your skills, and dive into The Elder Scrolls Online with your Arcanist Healer Build—because with the right tools and knowledge, you'll keep your team alive no matter the odds! Visit our website MMOWOW to purchase elder scrolls online gold at the cheapest rate on the web. We offer quick delivery, safe payments, and 24x7 chat support.
  • The Elder Scrolls Online: Gold Road Review

    Posted: 2024-12-18

    After the exceptional Necrom expansion last year, I was a bit concerned that this year's chapter, Gold Road, might feel like a step backward. I’ve always believed that The Elder Scrolls series shines brightest when it embraces its weird and fantastical elements, and Necrom certainly delivered on that front. Thankfully, Gold Road benefits from being a direct continuation of the story we began with the Prince of Fates. Gold Road introduces players to the West Weald, an area dominated by the city of Skingrad. This isn’t the first time we’ve ventured into Cyrodiil outside of its traditional PvP zones, but the West Weald is beautifully recreated in the Second Era, evoking both the familiar landscapes and key locations from *The Elder Scrolls IV: Oblivion. While the setting itself might not scream "weird" in the same way as Necrom, the narrative and final quest, particularly for players who’ve completed Necrom, deliver moments of strangeness that make it feel like a natural progression. After spending several weeks exploring Gold Road and the West Weald, I'm still trying to fully digest my feelings about the expansion as a whole. There’s a lot to love, but some elements also leave me with mixed impressions. The Tides of Fate One of the hallmark features of The Elder Scrolls Online (ESO) is that each Chapter expansion is designed to be enjoyed by players without needing to " catch up" on previous content. This is why the team refrains from calling them traditional "expansions"—to ensure that newcomers can dive in without being blocked by earlier chapters. However, Gold Road is the first expansion where I feel that having played Necrom is almost a prerequisite to fully understanding the events. While you can still enjoy parts of the story—such as meeting Leramil, Fate's Proxy, at the wayshrine near Skingrad's vineyards—it's the deeper layers of the narrative that rely heavily on the events and characters from Necrom. Scribing: A Feature with Potential, but Still Falling Short When Scribing was first announced back in January, I was excited by its potential to "completely transform the MMO" experience. I envisioned it adding a unique and impactful layer to character progression. However, after spending time with it during the Gold Road preview, my initial optimism has significantly waned. While I hoped the developers would refine it into a must-have feature by launch, it ultimately left me unimpressed in this playthrough. The Scholarium, a new location in Tamriel, is an interesting addition. I appreciate that it's not just another random feature—rather, it's a rediscovery of an ancient practice, with one of its original creators, the Familiar, guiding you. This lore integration gives the system a sense of history within Tamriel, which is a nice touch. That said, the overall impact of Scribing* hasn't lived up to my expectations. While some skill combinations are fun—like a Soul Magic ability that pulls and snares enemies for easier cleanup by your group, or a Shield Throw skill that bounces off enemies and damages others nearby—it still feels like something is missing. One of my main issues is that class skills are absent from the Grimoires, the scribable skills within the system. Instead, you're mainly dealing with weapon skills or World Magic, which limits the variety and depth of customization. If you're planning to experiment with Soul Magic scribing, be prepared to stock up on Soul Gems, as the system heavily relies on them. While Scribing offers some interesting tactical possibilities, it lacks the punch I was hoping for. For now, it feels more like a niche system rather than an integral part of the game. Hopefully, future updates will expand its potential and refine its balance. Go West, Young Adventurer One of the most enjoyable aspects of any ESO Chapter is the introduction of a new region, and the West Weald doesn't disappoint. For me, it evoked strong memories of Oblivion, especially when standing in Skingrad, which was my favorite city from that game. The moment I crossed the bridge to the castle, I felt a rush of nostalgia, almost akin to the emotions I had stepping off the boat in Seyda Neen during my first Morrowind playthrough.The Dawnwood forest, bordering Skingrad, is another standout feature. The Bosmer refer to it as "Dawnwood," and it's unlike anything I’ve encountered in ESO before. While the West Weald's vineyards and rolling hills reminded me of places like Sonoma Valley or northern Italy, the Dawnwood forest provides a strange, unsettling atmosphere. This eerie, tangled forest offers a unique contrast to the otherwise serene landscape, and it's one of the most intriguing parts of the expansion. The way the forest has overtaken nearby Colovian towns is striking—houses and forts are caught in a chaotic, almost primordial growth that feels like it emerged out of nowhere. The fact that the forest is so organic in its destruction adds an element of mystery that makes it more than just a backdrop for the story.Given that we're in Cyrodiil, Gold Road also treats players to several Ayleid Ruins, which are a real treat for fans of Oblivion. These stone structures, marked by the Welkynd Stone Tree, are scattered throughout the region, and I found myself revisiting them for both story-related quests and just for the sheer pleasure of exploration. The main story also takes players back to different planes of Oblivion, this time with a twist of Mirrormoor influence. The Mirrormoor Incursions, a new world event, open pockets to Ithelia's realm, where players must face waves of Shardborn Daedra in order to summon and defeat the Champion boss. These events are engaging and bring just enough of a fresh twist to avoid feeling repetitive. When Scribing was first announced, I was excited by the potential it had to "completely transform the MMO" experience. However, after spending time with the feature in Gold Road, I've tempered my expectations. The Scholarium, a new location within Tamriel, is an interesting addition, and I appreciate that the system is introduced as a rediscovery of an ancient practice rather than just an arbitrary feature. That said, Scribing hasn't lived up to its potential. While some combinations of skills—like the Soul Magic skill that snares enemies or the Shield Throw skill that bounces off targets—are fun to use, the system feels underwhelming overall. The absence of class skills in the Grimoires (which are the Scribable skills) limits its appeal for those seeking to enhance their current builds. For players like me, who already have optimized Necromancer or Arcanist builds, Scribing offers little utility at the moment. The real issue with Scribing lies in its grind. The system is locked behind a lengthy questline, and the cost of acquiring Grimoires is prohibitively high for new players, or even veteran players without access to high-value trade guilds. This grindy setup feels like a barrier rather than an engaging feature, and it left me feeling frustrated rather than excited to interact with the system. While Scribing has potential to energize character builds in ESO, right now it feels more like a novelty than a necessity. It's clear the developers are aiming to refine and expand the system over time, but for now, it remains underwhelming as a key feature of the expansion. Conclusion: A Beautiful Journey with Some Bumps Along the Way The Elder Scrolls Online: Gold Road is a hard one to pin down. On one hand, the story is compelling, with some of the most memorable boss battles I've experienced in an MMO in over two decades. The region itself is a delight to explore, and the faithful recreation of Skingrad and the West Weald is a testament to ZeniMax's ability to capture the essence of Oblivion's landscape. Unfortunately, the quest design is marred by filler content that feels like time-wasting busywork. The main story and some sidequests shine, but there's too much padding to make the journey feel fully rewarding. Additionally, the Scribing system, which was touted as a major feature, feels underdeveloped at launch and doesn't quite live up to its potential. Its grindy nature and lack of immediate utility make it feel more like a missed opportunity for now. Despite these issues, Gold Road is still a solid expansion with beautiful environments, an engaging narrative, and some great boss encounters. However, it stops just short of greatness, particularly due to the lackluster handling of its new features. As always, I'm hopeful that ZeniMax will continue to refine and expand on these systems in future updates, as they have done with other systems like Antiquities and Tales of Tribute. Visit our website MMOWOW to purchase eso buy gold at the cheapest rate on the web. We offer quick delivery, safe payments, and 24x7 chat support.
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